i have made a book that im very proud of
THE LEVIATHAN AGENTS HANDBOOK
its a dungeons-and-dragons style players-handbook type book.
(I SHOULD STRESS THAT LEVIATHAN IS A REAL EVIL ORGANIZATION AND NOT A ROLE PLAYING NERD THING)
https://docs.google.com/file/d/0B6M919B9e7aUN19ITnlpcDl4VE0/edit
its open source so you can make your own changes and publish it however you want. yoU SHOULD BE ABLE TO PRINT ANY SUBSET OF PAGES YOU LIKE AND STILL GET A FUNCTIONAL BOOK (IN THEORY).
this is part of a larger project, the LEVIATHAN OPEN DOCUMENT FRAMEWORK
THE LEVIATHAN AGENTS HANDBOOK
its a dungeons-and-dragons style players-handbook type book.
(I SHOULD STRESS THAT LEVIATHAN IS A REAL EVIL ORGANIZATION AND NOT A ROLE PLAYING NERD THING)
https://docs.google.com/file/d/0B6M919B9e7aUN19ITnlpcDl4VE0/edit
its open source so you can make your own changes and publish it however you want. yoU SHOULD BE ABLE TO PRINT ANY SUBSET OF PAGES YOU LIKE AND STILL GET A FUNCTIONAL BOOK (IN THEORY).
this is part of a larger project, the LEVIATHAN OPEN DOCUMENT FRAMEWORK
(edit wednesday may 7 2025)
💾 so what is this handbook?
here’s how i’d describe it, if you wanted a blurb for it later:
The Agents Handbook is a mutant BASIC.
A fork of fantasy gaming where open-source agents wage class war, dog cults move in shadows, and mice are currency—sometimes literally.
It's not a complete game. It's a seeded field.
You’re meant to misread it. You're meant to fork it.
The math doesn't always work because it's your job to fix it.
Version 1.0.0.1 will not be more stable. It will just be truer.
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